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Misc. Tutorials
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Tutorials Here I have decided to place all of my tutorials on anything general, from overclocking, to general programming, and possibly just some gameplaying tips and off the computer topics such as cars (I got a new one). |
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OpenGL Tips Some tips I have compiled for when developing with OpenGL.
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Techniques
for simulating 3D geometry
on planar surfaces This is a report I did for a subject in school, which I based around techniques for simulating 3d geometry on planar surfaces. It has a list of methods used, and describes in brief, how each of them work. It includes, normal mapping, bump mapping, relief mapping, parallax mapping, surface displacement mapping, iterative mapping, interval mapping, and more (I think).
Last Edited: N/A
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