WebGL is a fairly new specification, just out of the draft stage which allows for the use of OpenGL (Based on the OpenGL ES 2.0 specification) in a HTML 5 canvas element. Both of these are new technologies and neither WebGL or HTML5 have been finalised as standards, and yet everyone is already getting on board as the possibilites are enormous.
Browsers that currently support WebGL include Safari, Chrome and Firefox 4, so most users will have access to this technology. Unfortunately IE users miss out until someone decides to go ahead and create a plugin, which I don’t see happening for anything earlier than IE9.
- WebGL CanvasWebGL is an awesome new technology seen in Firefox, Chrome and Safari, which allows OpenGL to be rendered inside of a HTML 5 canvas element. This tutorial is an example of how to set up your canvas for drawing.