Featured Posts

8. Bump Mapping in GLSL8. Bump Mapping in GLSL Introduction Bump mapping is essential in todays computer games, and computer graphics in general. Would you like to know the best thing about it? It is extremely simple to implement. Bump mapping works...

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Swiftless GLSL Shader DeveloperSwiftless GLSL Shader Developer Swiftless GLSL Shader Developer   Version 0.1a Currently Swiftless GLSL Shader Developer is in it's first public release, and is currently in alpha status, meaning it is not complete and may contain...

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Wordpress Optimization Wordpress Website Optimizations Introduction Wordpress itself is a fairly wonderful tool. Since switching to it, I find it is a lot quicker to make changes to my website and it is also quicker to get...

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36. OpenGL Framebuffers36. OpenGL Framebuffers Introduction Frame buffers are one of those mythical things that we have all heard of, but many beginner OpenGL developers avoid because there is not much information about them, and they can be confusing...

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1. Terrain Class1. Terrain Class Terrain is one of those things that so far, hasn't been perfectly recreated in computer graphics. But it is almost there! Looking over a beautiful landscape can be one of the most amazing feelings in the...

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Misc

  • 1. OpenGL Drivers - March 25, 2010

    The OpenGL drivers can be tricky for some people to find, and whilst I recommend using GLEW and FreeGLUT, feel free to download these files, although they may be out of date.

  • 3. OpenGL Tips - March 25, 2010

    Here is a collection of tips for using OpenGL that I have started compiling, expect it to grow :)

  • 4. System Overclocking - March 25, 2010

    Overclocking ones system is usually kept to the hardcore gamer who wants maximum performance out of their computer, all in the bid for those few extra frames per second. This guide, while a little old, is still extremely valid for those looking to overclock their CPU, GPU and even RAM.

  • 5. 3D Geometry Replication - March 25, 2010

    You start off with a flat quad, and you make it look some highly detailed 3D geometry. All computer games do it to a degree, and this is a little compilation of different methods that have been used over the years, and are still being used, in today's games.

  • Wordpress Optimization - May 27, 2010

    My optimization suggestions are coming from the point of view of a programmer, and may be slightly more advanced in some places than most Wordpress work.

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