Swiftless GLSL Shader Developer Version 0.1a
A while back I mentioned that I was working on a GLSL designer/development tool. I started this because most other GLSL development tools (apart from the one on OSX), are no longer being maintained and in some cases, no longer run on Windows 7.
So today I am going to release version 0.1a of my current GLSL Shader Developer build. The software is entirely written in Java and a JOGL install is required, but that is fairly simple and instructions as well as the libraries can be found on https://jogamp.org/jogl/www/.
The original application is now archived, but I’ve kept the Swiftless GLSL Shader Developer page around as part of the history of the site.
Cheers,
Swiftless
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