Another Tutorial
Hey all,
As promised, I have put up a new tutorial, this time for OpenGL 3.x and 4.x showing how to use VAO’s and VBOS (Vertex Array Objects and Vertex Buffer Objects) to render geometry to the screen.
Cheers,
Swiftless
Hey Swiftless,
I’ve just stumbled upon your site, and i’m super interested in reading more of your new tutorials. I hope they are going to continue. You are probably super busy, but do you intend to keep updating the newer set of OpenGL tutorials?
Hi JimmyDeemo,
I do plan on creating more tutorials to go along with the current ones. Unfortunately, yes, I am super busy as well. I am starting my honours year at Uni in a month, and have been working full time over the holidays. Hopefully it won’t take too much longer to get another one up.
Cheers,
Swiftless