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	<title>Comments on: 19. OpenGL Fullscreen Mode</title>
	<atom:link href="http://www.swiftless.com/tutorials/opengl/fullscreen.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.swiftless.com/tutorials/opengl/fullscreen.html</link>
	<description>Game Programming and Computer Graphics Tutorials</description>
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		<title>By: Swiftless</title>
		<link>http://www.swiftless.com/tutorials/opengl/fullscreen.html/comment-page-1#comment-2247</link>
		<dc:creator>Swiftless</dc:creator>
		<pubDate>Sat, 10 Sep 2011 04:12:23 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=183#comment-2247</guid>
		<description>Hi mr.jagan,

What are the compile errors? Some people have mentioned in other comments on this page that they have had to make changes. I&#039;m guessing GLUT and FreeGLUT have an incompatibility here.

Cheers,
Swiftless</description>
		<content:encoded><![CDATA[<p>Hi mr.jagan,</p>
<p>What are the compile errors? Some people have mentioned in other comments on this page that they have had to make changes. I&#8217;m guessing GLUT and FreeGLUT have an incompatibility here.</p>
<p>Cheers,<br />
Swiftless</p>
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	<item>
		<title>By: mr.jagan</title>
		<link>http://www.swiftless.com/tutorials/opengl/fullscreen.html/comment-page-1#comment-2242</link>
		<dc:creator>mr.jagan</dc:creator>
		<pubDate>Fri, 09 Sep 2011 09:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=183#comment-2242</guid>
		<description>while i was executing the program it is giving the compile errors</description>
		<content:encoded><![CDATA[<p>while i was executing the program it is giving the compile errors</p>
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	<item>
		<title>By: hakan</title>
		<link>http://www.swiftless.com/tutorials/opengl/fullscreen.html/comment-page-1#comment-1641</link>
		<dc:creator>hakan</dc:creator>
		<pubDate>Mon, 09 May 2011 13:27:27 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=183#comment-1641</guid>
		<description>I got the same error - check “1200×800:32@60″ string and be sure &quot;x&quot; is x :) delete and press &quot;x&quot; from keyboard....</description>
		<content:encoded><![CDATA[<p>I got the same error &#8211; check “1200×800:32@60″ string and be sure &#8220;x&#8221; is x <img src='http://www.swiftless.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  delete and press &#8220;x&#8221; from keyboard&#8230;.</p>
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	<item>
		<title>By: Skull</title>
		<link>http://www.swiftless.com/tutorials/opengl/fullscreen.html/comment-page-1#comment-1601</link>
		<dc:creator>Skull</dc:creator>
		<pubDate>Thu, 14 Apr 2011 20:15:53 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=183#comment-1601</guid>
		<description>It&#039;s working for me Swiftless and your tutorial is really helpful now that i deal with openGL, keep at it! :-)</description>
		<content:encoded><![CDATA[<p>It&#8217;s working for me Swiftless and your tutorial is really helpful now that i deal with openGL, keep at it! <img src='http://www.swiftless.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Swiftless</title>
		<link>http://www.swiftless.com/tutorials/opengl/fullscreen.html/comment-page-1#comment-934</link>
		<dc:creator>Swiftless</dc:creator>
		<pubDate>Sun, 29 Aug 2010 05:46:03 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=183#comment-934</guid>
		<description>Hey Nishant,

Have you tried changing the game mode string, eg: &quot;990x768:32@75&quot; to something that your monitor supports? This was done when I had my old CRT monitory and most LCD displays don&#039;t use 75Hz.

Cheers,
Swiftless</description>
		<content:encoded><![CDATA[<p>Hey Nishant,</p>
<p>Have you tried changing the game mode string, eg: &#8220;990&#215;768:32@75&#8243; to something that your monitor supports? This was done when I had my old CRT monitory and most LCD displays don&#8217;t use 75Hz.</p>
<p>Cheers,<br />
Swiftless</p>
]]></content:encoded>
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	<item>
		<title>By: Nishant</title>
		<link>http://www.swiftless.com/tutorials/opengl/fullscreen.html/comment-page-1#comment-930</link>
		<dc:creator>Nishant</dc:creator>
		<pubDate>Sat, 28 Aug 2010 08:17:56 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=183#comment-930</guid>
		<description>Unrecognized game mode string error comes up.. :(</description>
		<content:encoded><![CDATA[<p>Unrecognized game mode string error comes up.. <img src='http://www.swiftless.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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	<item>
		<title>By: Finn</title>
		<link>http://www.swiftless.com/tutorials/opengl/fullscreen.html/comment-page-1#comment-718</link>
		<dc:creator>Finn</dc:creator>
		<pubDate>Thu, 13 May 2010 11:55:26 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=183#comment-718</guid>
		<description>Seems like it&#039;s not working for me.
I get the error
&quot;Unrecognized game mode string word: 1200î800:32@60&quot;

My game mode string is &quot;1200x800:32@60&quot;. what to do now? :O

Other than that, your tutorials are really really really awesome! Keep em coming!</description>
		<content:encoded><![CDATA[<p>Seems like it&#8217;s not working for me.<br />
I get the error<br />
&#8220;Unrecognized game mode string word: 1200î800:32@60&#8243;</p>
<p>My game mode string is &#8220;1200&#215;800:32@60&#8243;. what to do now? :O</p>
<p>Other than that, your tutorials are really really really awesome! Keep em coming!</p>
]]></content:encoded>
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	<item>
		<title>By: Chris</title>
		<link>http://www.swiftless.com/tutorials/opengl/fullscreen.html/comment-page-1#comment-689</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sun, 02 May 2010 10:41:47 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=183#comment-689</guid>
		<description>Huum, been having a play around with this, though it dosent seem to want to go fullscreen with a single buffer, and when i use a double buffer it seems to stop my update calls.
glutIdleFunc (display);  dosent seem to work, and as b4 
glutPostRedisplay(); stops working with a double buffer.</description>
		<content:encoded><![CDATA[<p>Huum, been having a play around with this, though it dosent seem to want to go fullscreen with a single buffer, and when i use a double buffer it seems to stop my update calls.<br />
glutIdleFunc (display);  dosent seem to work, and as b4<br />
glutPostRedisplay(); stops working with a double buffer.</p>
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