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	<title>Comments on: 2. OpenGL Window Reshaping (Version 2.0)</title>
	<atom:link href="http://www.swiftless.com/tutorials/opengl/reshape.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.swiftless.com/tutorials/opengl/reshape.html</link>
	<description>Game Programming and Computer Graphics Tutorials</description>
	<lastBuildDate>Wed, 01 Feb 2012 09:19:36 +0000</lastBuildDate>
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		<title>By: Prathap</title>
		<link>http://www.swiftless.com/tutorials/opengl/reshape.html/comment-page-1#comment-2408</link>
		<dc:creator>Prathap</dc:creator>
		<pubDate>Sun, 25 Sep 2011 05:52:52 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=99#comment-2408</guid>
		<description>Im using visual studio 2010 ultimate, and while compiling im getting these errors.

1&gt;------ Build started: Project: cohen_suth, Configuration: Debug Win32 ------
1&gt;LINK : error LNK2001: unresolved external symbol _mainCRTStartup
1&gt;F:\Projects\cohen_suth\Debug\cohen_suth.exe : fatal error LNK1120: 1 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

can someone help me</description>
		<content:encoded><![CDATA[<p>Im using visual studio 2010 ultimate, and while compiling im getting these errors.</p>
<p>1&gt;&#8212;&#8212; Build started: Project: cohen_suth, Configuration: Debug Win32 &#8212;&#8212;<br />
1&gt;LINK : error LNK2001: unresolved external symbol _mainCRTStartup<br />
1&gt;F:\Projects\cohen_suth\Debug\cohen_suth.exe : fatal error LNK1120: 1 unresolved externals<br />
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========</p>
<p>can someone help me</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: anoop4real</title>
		<link>http://www.swiftless.com/tutorials/opengl/reshape.html/comment-page-1#comment-2007</link>
		<dc:creator>anoop4real</dc:creator>
		<pubDate>Mon, 01 Aug 2011 06:26:03 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=99#comment-2007</guid>
		<description>Nice tutorial man,

Need to know one thing, if say I dont want my app to handle resizing, so if I simply write a code to draw points or lines, will it work. Please see my post here

http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&amp;Number=300938

-anoop</description>
		<content:encoded><![CDATA[<p>Nice tutorial man,</p>
<p>Need to know one thing, if say I dont want my app to handle resizing, so if I simply write a code to draw points or lines, will it work. Please see my post here</p>
<p><a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&#038;Number=300938"  rel="nofollow">http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&#038;Number=300938</a></p>
<p>-anoop</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ruud</title>
		<link>http://www.swiftless.com/tutorials/opengl/reshape.html/comment-page-1#comment-1963</link>
		<dc:creator>Ruud</dc:creator>
		<pubDate>Thu, 21 Jul 2011 15:13:59 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=99#comment-1963</guid>
		<description>Hello Swiftless,

First of, thanks for these great tutorials, I&#039;ll donate some money to you shortly for doing such a great job on these. Keep it up!

Now, onto my question: Will resize be called on creation of the window? Or only when resizing? 

Thanks,
Ruud</description>
		<content:encoded><![CDATA[<p>Hello Swiftless,</p>
<p>First of, thanks for these great tutorials, I&#8217;ll donate some money to you shortly for doing such a great job on these. Keep it up!</p>
<p>Now, onto my question: Will resize be called on creation of the window? Or only when resizing? </p>
<p>Thanks,<br />
Ruud</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Swiftless</title>
		<link>http://www.swiftless.com/tutorials/opengl/reshape.html/comment-page-1#comment-1668</link>
		<dc:creator>Swiftless</dc:creator>
		<pubDate>Fri, 20 May 2011 02:22:36 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=99#comment-1668</guid>
		<description>Hi Evaldas,

If you have absolutely no computer graphics experience and very little matrix and verctor experience, then yes that would be normal. I&#039;d recommend looking at maybe the Wikipedia pages for vectors, matrices, transformation matrices and projection matrices if you really want to understand what is going on.

Thanks,
Swiftless</description>
		<content:encoded><![CDATA[<p>Hi Evaldas,</p>
<p>If you have absolutely no computer graphics experience and very little matrix and verctor experience, then yes that would be normal. I&#8217;d recommend looking at maybe the Wikipedia pages for vectors, matrices, transformation matrices and projection matrices if you really want to understand what is going on.</p>
<p>Thanks,<br />
Swiftless</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Swiftless</title>
		<link>http://www.swiftless.com/tutorials/opengl/reshape.html/comment-page-1#comment-1661</link>
		<dc:creator>Swiftless</dc:creator>
		<pubDate>Fri, 20 May 2011 02:10:10 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=99#comment-1661</guid>
		<description>Hi Tejus, 

I had an internal debate over the ordering of this, and came to the conclusion I wanted to get all the fiddly bits down before people started playing around with shapes and getting distracted.

Thanks,
Swiftless</description>
		<content:encoded><![CDATA[<p>Hi Tejus, </p>
<p>I had an internal debate over the ordering of this, and came to the conclusion I wanted to get all the fiddly bits down before people started playing around with shapes and getting distracted.</p>
<p>Thanks,<br />
Swiftless</p>
]]></content:encoded>
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	<item>
		<title>By: Evaldas</title>
		<link>http://www.swiftless.com/tutorials/opengl/reshape.html/comment-page-1#comment-1655</link>
		<dc:creator>Evaldas</dc:creator>
		<pubDate>Wed, 18 May 2011 14:48:35 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=99#comment-1655</guid>
		<description>Hi,
Is this normal that i don&#039;t understand almost nothing from the beginning?</description>
		<content:encoded><![CDATA[<p>Hi,<br />
Is this normal that i don&#8217;t understand almost nothing from the beginning?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anthony</title>
		<link>http://www.swiftless.com/tutorials/opengl/reshape.html/comment-page-1#comment-1654</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Wed, 18 May 2011 07:56:18 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=99#comment-1654</guid>
		<description>Good tutorials , but screenshot of the image for each program will be a wonderful addition</description>
		<content:encoded><![CDATA[<p>Good tutorials , but screenshot of the image for each program will be a wonderful addition</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Madhuri</title>
		<link>http://www.swiftless.com/tutorials/opengl/reshape.html/comment-page-1#comment-1652</link>
		<dc:creator>Madhuri</dc:creator>
		<pubDate>Tue, 17 May 2011 17:25:36 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=99#comment-1652</guid>
		<description>i have created a game through OpenGL. But the contents of the window vanishes when the window is moved or so... what can i do?</description>
		<content:encoded><![CDATA[<p>i have created a game through OpenGL. But the contents of the window vanishes when the window is moved or so&#8230; what can i do?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: a man</title>
		<link>http://www.swiftless.com/tutorials/opengl/reshape.html/comment-page-1#comment-1644</link>
		<dc:creator>a man</dc:creator>
		<pubDate>Thu, 12 May 2011 15:58:45 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=99#comment-1644</guid>
		<description>I love yours tutorials!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</description>
		<content:encoded><![CDATA[<p>I love yours tutorials!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!<br />
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!<br />
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!<br />
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!<br />
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!<br />
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!<br />
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!<br />
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tejus</title>
		<link>http://www.swiftless.com/tutorials/opengl/reshape.html/comment-page-1#comment-1634</link>
		<dc:creator>Tejus</dc:creator>
		<pubDate>Wed, 04 May 2011 09:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=99#comment-1634</guid>
		<description>Great work. Very helpful. 
You should have written a code to generate a &#039;square&#039; in display(). And then demonstrate the use and need for maintaining the aspect ratio using reshape(). i.e., 
&quot;when the window is resized the Square remains in shape of a &#039;square&#039; and doesn&#039;t become a rectangle due to resizing&quot;.</description>
		<content:encoded><![CDATA[<p>Great work. Very helpful.<br />
You should have written a code to generate a &#8216;square&#8217; in display(). And then demonstrate the use and need for maintaining the aspect ratio using reshape(). i.e.,<br />
&#8220;when the window is resized the Square remains in shape of a &#8216;square&#8217; and doesn&#8217;t become a rectangle due to resizing&#8221;.</p>
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