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	<title>Comments on: 27. OpenGL Basic Shadows</title>
	<atom:link href="http://www.swiftless.com/tutorials/opengl/basic_shadows.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.swiftless.com/tutorials/opengl/basic_shadows.html</link>
	<description>Game Programming and Computer Graphics Tutorials</description>
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	<item>
		<title>By: Shadows &#8211; Test 2 &#171; Computer Graphics</title>
		<link>http://www.swiftless.com/tutorials/opengl/basic_shadows.html/comment-page-1#comment-2439</link>
		<dc:creator>Shadows &#8211; Test 2 &#171; Computer Graphics</dc:creator>
		<pubDate>Thu, 29 Sep 2011 16:43:19 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=199#comment-2439</guid>
		<description>[...] http://www.swiftless.com/tutorials/opengl/basic_shadows.html [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.swiftless.com/tutorials/opengl/basic_shadows.html"  rel="nofollow">http://www.swiftless.com/tutorials/opengl/basic_shadows.html</a> [...]</p>
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	<item>
		<title>By: reinchek</title>
		<link>http://www.swiftless.com/tutorials/opengl/basic_shadows.html/comment-page-1#comment-1636</link>
		<dc:creator>reinchek</dc:creator>
		<pubDate>Thu, 05 May 2011 10:39:06 +0000</pubDate>
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		<description>Hi dude! you&#039;re doing a very good work with your tutorials! Thanks for your work!</description>
		<content:encoded><![CDATA[<p>Hi dude! you&#8217;re doing a very good work with your tutorials! Thanks for your work!</p>
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	<item>
		<title>By: gogira</title>
		<link>http://www.swiftless.com/tutorials/opengl/basic_shadows.html/comment-page-1#comment-1460</link>
		<dc:creator>gogira</dc:creator>
		<pubDate>Sun, 09 Jan 2011 19:40:58 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=199#comment-1460</guid>
		<description>hy,

if i replace your bench with a terrain model and have another model on the terrain , would this code work to project the shadow of the other model on the terrain ?

thx.</description>
		<content:encoded><![CDATA[<p>hy,</p>
<p>if i replace your bench with a terrain model and have another model on the terrain , would this code work to project the shadow of the other model on the terrain ?</p>
<p>thx.</p>
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	<item>
		<title>By: Hoshang</title>
		<link>http://www.swiftless.com/tutorials/opengl/basic_shadows.html/comment-page-1#comment-1015</link>
		<dc:creator>Hoshang</dc:creator>
		<pubDate>Sun, 17 Oct 2010 09:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=199#comment-1015</guid>
		<description>Hello
It was good but there aren&#039;t water.raw and texture.raw
if it is possible plz send to me</description>
		<content:encoded><![CDATA[<p>Hello<br />
It was good but there aren&#8217;t water.raw and texture.raw<br />
if it is possible plz send to me</p>
]]></content:encoded>
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	<item>
		<title>By: ragnar hauge</title>
		<link>http://www.swiftless.com/tutorials/opengl/basic_shadows.html/comment-page-1#comment-851</link>
		<dc:creator>ragnar hauge</dc:creator>
		<pubDate>Sat, 17 Jul 2010 23:23:02 +0000</pubDate>
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		<description>forget it, forgot to disable the depth test :)</description>
		<content:encoded><![CDATA[<p>forget it, forgot to disable the depth test <img src='http://www.swiftless.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: ragnar hauge</title>
		<link>http://www.swiftless.com/tutorials/opengl/basic_shadows.html/comment-page-1#comment-850</link>
		<dc:creator>ragnar hauge</dc:creator>
		<pubDate>Sat, 17 Jul 2010 23:10:02 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=199#comment-850</guid>
		<description>Hi! I&#039;ve been playing with your code, and for some reason, the object that is being shadowed ends up going behind the bench() (i&#039;m using another object that the square, and i re-written the quad drawing as 
  glTexCoord2f (0, 0);
  glVertex3f (0, 0, 0);
  glTexCoord2f (1, 0);
  glVertex3f (1, 0, 0);

etc.

Im drawing the object as normal at the end of the loop
Looks like this:

www.dobrajazz.com/behind.JPG</description>
		<content:encoded><![CDATA[<p>Hi! I&#8217;ve been playing with your code, and for some reason, the object that is being shadowed ends up going behind the bench() (i&#8217;m using another object that the square, and i re-written the quad drawing as<br />
  glTexCoord2f (0, 0);<br />
  glVertex3f (0, 0, 0);<br />
  glTexCoord2f (1, 0);<br />
  glVertex3f (1, 0, 0);</p>
<p>etc.</p>
<p>Im drawing the object as normal at the end of the loop<br />
Looks like this:</p>
<p><a href="http://www.dobrajazz.com/behind.JPG"  rel="nofollow">http://www.dobrajazz.com/behind.JPG</a></p>
]]></content:encoded>
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	<item>
		<title>By: Kagulos</title>
		<link>http://www.swiftless.com/tutorials/opengl/basic_shadows.html/comment-page-1#comment-761</link>
		<dc:creator>Kagulos</dc:creator>
		<pubDate>Mon, 31 May 2010 10:25:07 +0000</pubDate>
		<guid isPermaLink="false">http://swiftless.com/wordpress/?p=199#comment-761</guid>
		<description>Hey, 
nice tutorial again!

It&#039;ll be perfect, if you would upload the &quot;water.raw&quot;-Data :)

But thanks a lot for your engagement :)</description>
		<content:encoded><![CDATA[<p>Hey,<br />
nice tutorial again!</p>
<p>It&#8217;ll be perfect, if you would upload the &#8220;water.raw&#8221;-Data <img src='http://www.swiftless.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>But thanks a lot for your engagement <img src='http://www.swiftless.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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