Tag Archive

35. OpenGL Tiling Engine

Published on March 25, 2010 By Swiftless

OpenGL Tiling Engine Tutorial PreviewIf you want to create a game like Sim City, or an RPG, then you are going to need some sort of tiling engine. This breaks up the ground into a bunch of known images and places them on runtim. This saves us having extremely large image files for an entire map and also makes it customizable in-game.

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