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	<title>Swiftless Tutorials &#187; reshaping</title>
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		<title>2. OpenGL Window Reshaping (Version 2.0)</title>
		<link>http://www.swiftless.com/tutorials/opengl/reshape.html</link>
		<comments>http://www.swiftless.com/tutorials/opengl/reshape.html#comments</comments>
		<pubDate>Thu, 25 Mar 2010 04:07:38 +0000</pubDate>
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		<category><![CDATA[glut]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[reshaping]]></category>
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		<description><![CDATA[<img src="http://www.swiftless.com/tutorials/opengl/pics/window_reshaping.jpg" alt="OpenGL Window Reshaping Tutorial Preview" width="100" height="100" align="left" hspace="5" vspace="5" />Re-shaping a window with an OpenGL context can cause undesired scaling if not done correctly. If you wish to learn how to fix this, then this tutorial is for you. Learn how to setup your projection matrix with a viewing angle and both near and far planes.<br clear="all"/>


Related posts:<ol><li><a href='http://www.swiftless.com/tutorials/opengl/window.html' rel='bookmark' title='1. OpenGL Window (Version 2.0)'>1. OpenGL Window (Version 2.0)</a></li>
<li><a href='http://www.swiftless.com/tutorials/opengl/cube.html' rel='bookmark' title='6. OpenGL Cube (Version 2.0)'>6. OpenGL Cube (Version 2.0)</a></li>
<li><a href='http://www.swiftless.com/tutorials/opengl/keyboard.html' rel='bookmark' title='3. OpenGL Keyboard Interaction (Version 2.0)'>3. OpenGL Keyboard Interaction (Version 2.0)</a></li>
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