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	<title>Swiftless Tutorials &#187; engine</title>
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		<title>1. Terrain Class</title>
		<link>http://www.swiftless.com/tutorials/terrain/1_class.html</link>
		<comments>http://www.swiftless.com/tutorials/terrain/1_class.html#comments</comments>
		<pubDate>Thu, 25 Mar 2010 07:41:13 +0000</pubDate>
		<dc:creator>Swiftless</dc:creator>
				<category><![CDATA[Terrain]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[programming]]></category>
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		<description><![CDATA[<img src="http://swiftless.com/tutorials/terrain/1_class/1_class.jpg" alt="Terrain Class Tutorial Preview" width="100" height="100" align="left" hspace="5" vspace="5" />Terrain is one of those things that so far, hasn't been perfectly recreated in computer graphics. But it is almost there! Looking over a beautiful landscape can be one of the most amazing feelings in the world. And is probably my inspiration for these tutorials.


Related posts:<ol><li><a href='http://www.swiftless.com/tutorials/terrain/3_rendering.html' rel='bookmark' title='3. Terrain Rendering'>3. Terrain Rendering</a></li>
<li><a href='http://www.swiftless.com/tutorials/terrain/2_loading.html' rel='bookmark' title='2. Terrain Loading'>2. Terrain Loading</a></li>
<li><a href='http://www.swiftless.com/tutorials/terrain/4_triangle_strips.html' rel='bookmark' title='4. Terrain Triangle Strips'>4. Terrain Triangle Strips</a></li>
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		<title>35. OpenGL Tiling Engine</title>
		<link>http://www.swiftless.com/tutorials/opengl/tiling.html</link>
		<comments>http://www.swiftless.com/tutorials/opengl/tiling.html#comments</comments>
		<pubDate>Thu, 25 Mar 2010 06:41:29 +0000</pubDate>
		<dc:creator>Swiftless</dc:creator>
				<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[tiling]]></category>
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		<description><![CDATA[<img src="http://www.swiftless.com/tutorials/opengl/pics/tiling.jpg" alt="OpenGL Tiling Engine Tutorial Preview" width="100" height="100" align="left" hspace="5" vspace="5" />If you want to create a game like Sim City, or an RPG, then you are going to need some sort of tiling engine. This breaks up the ground into a bunch of known images and places them on runtim. This saves us having extremely large image files for an entire map and also makes it customizable in-game.<br clear="all"/>


Related posts:<ol><li><a href='http://www.swiftless.com/tutorials/opengl/particles.html' rel='bookmark' title='32. OpenGL Particle Engine'>32. OpenGL Particle Engine</a></li>
<li><a href='http://www.swiftless.com/tutorials/opengl/mipmap_generation.html' rel='bookmark' title='20. OpenGL MipMap Generation'>20. OpenGL MipMap Generation</a></li>
<li><a href='http://www.swiftless.com/tutorials/opengl/texture_animation.html' rel='bookmark' title='33. OpenGL Animating Textures'>33. OpenGL Animating Textures</a></li>
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		<title>32. OpenGL Particle Engine</title>
		<link>http://www.swiftless.com/tutorials/opengl/particles.html</link>
		<comments>http://www.swiftless.com/tutorials/opengl/particles.html#comments</comments>
		<pubDate>Thu, 25 Mar 2010 06:35:01 +0000</pubDate>
		<dc:creator>Swiftless</dc:creator>
				<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[particle]]></category>
		<category><![CDATA[programming]]></category>
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		<description><![CDATA[<img src="http://www.swiftless.com/tutorials/opengl/pics/particle.jpg" alt="OpenGL Particle Engine Tutorial Preview" width="100" height="100" align="left" hspace="5" vspace="5" />Lets face it, particles are ALOT of fun. Whether you want to create a weather system, some awesome fire, or just throw a million objects around randomly, they are both stimulating in a game, and fun.<br clear="all"/>


Related posts:<ol><li><a href='http://www.swiftless.com/tutorials/opengl/tiling.html' rel='bookmark' title='35. OpenGL Tiling Engine'>35. OpenGL Tiling Engine</a></li>
<li><a href='http://www.swiftless.com/tutorials/opengl/camera.html' rel='bookmark' title='22. OpenGL Camera'>22. OpenGL Camera</a></li>
<li><a href='http://www.swiftless.com/tutorials/opengl/camera2.html' rel='bookmark' title='23. OpenGL Camera Part 2'>23. OpenGL Camera Part 2</a></li>
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		<slash:comments>10</slash:comments>
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