t ͏U}]G{a:`dd ( @ (//(  0/80@0?/8 0( ?G@POWOXOP?H0@/7@O_``h_hPX 0(P_oppxow_g@O/8'' 7p`o?G/7 0??H/8`/o?GOX@H0?/pOW?H/8 7OP?G/7( P0@PX@O0@ 0O @H/@' 00@@P0?'_OP@H( 7/7' ^^^^^^^^^^^^^^^^^^^^^^^^^^TeeBBBBeTT^^^^^^^eBDJ33333JJDBeZ^^^^TD33==#####==3JDBT^^^^eJ=###=3DeZ^^TB3# #=3JBZ^^T3#  #=JBT^^J# Sll #=JBZ^T# %,68??86,/@A*< ##45('.6787-9%:;*<=#$+&,--.,/01)2 3 $%&&'%($!)* ##  !"#     ??dt@jump Fx1R1 E]1 JJʔ9B#l1r.a=G>>>܇O}ur;5?SltQ2M9goeɐt o08΄)J8u 3--Z҂A ,,})xds  oT o)k2jWD(j^Z|t䎷bR+Xnr*pƲ*-*S!r^ɄVOO\ll7g>gY'i'P?right Ux}T+n1uUQaOPlT , ,,,,raa#E< /LO* |JJ>,w]K$,06J.C8 jJтKM(ZoYIVJq~B87!^^_:tkshadow Ixsce3 b bF LEXd!(W_%."@!AJJdDQ4F$Xup_down [~gravity = 0; if global.Right = true then { sprite_index = right; } if global.Left = true then { sprite_index = left; }0000000e action_move 0000100000000000([ y = y + 5;0000000&[ y = y - 5;0000000 action_change_object 20000000'action_change_object 10000000[*global.Right = true; global.Left = false;0000000%action_change_object 10000000[*global.Right = false; global.Left = true;0000000 left_right [pif global.Right = true then { sprite_index = right; } if global.Left = true then { sprite_index = left; }0000000'[ x = x + 5;0000000[*global.Right = true; global.Left = false;0000000%[ x = x - 5;0000000[*global.Right = false; global.Left = true;0000000 action_change_object 20000000(action_change_object 00000000&action_change_object 00000000jump [*gravity_direction = 270; gravity = 0.5; 0000000 action_if vspeed > 0000000000000000action_change_object 1000000000000000 [zif global.Left = true then { hspeed = -5; vspeed = -8; } if global.Right = true then { hspeed = 5; vspeed = -8; }0000000 controller [,global.Right = true; global.Left = false; 0000000['gravity = 0; vspeed = 0; hspeed = 0;0000000 top_bottom shadow [if instance_exists(jump) then { x = jump.x; } if instance_exists(left_right) then { x = left_right.x; y = left_right.y; } if instance_exists(up_down) then { x = up_down.x; y = up_down.y; }0000000room0        pp  ppU{\rtf1\ansi\ansicpg1252\deff0\deftab720{\fonttbl{\f0\fswiss MS Sans Serif;}{\f1\froman\fcharset2 Symbol;}{\f2\fswiss\fcharset1 Arial;}{\f3\fswiss\fcharset1 Arial;}{\f4\fscript\fcharset1 Comic Sans MS;}{\f5\fmodern\fcharset1 Courier New;}{\f6\fmodern\fcharset1 Courier New;}{\f7\fswiss\fprq2 System;}} {\colortbl\red0\green0\blue0;\red255\green255\blue255;\red0\green0\blue255;} \deflang1033\pard\qc\plain\f4\fs44\cf1\b Made By: \par Donny Urquhart \par \par durquh02@hotmail.com \par http://donny.cooldude.at \par \par Please give me credit if you use this.\plain\f3\fs24\cf0 \par }  Spritesjumpshadowrightlefttop_bottom_picSounds BackgroundsPathsScripts Data Files Time LinesObjectsup_down left_rightjump controller top_bottomshadowRoomsroom0 Game Information Game Options